| As many of you probably know,
I have been a longtime fan of a famous (in Asia, at any rate) board game simply called Go.
Ever since friends Doug and Jeff introduced me to the game in high school, I have spent
nine long, grueling years toiling away at studying the game and gradually working my way
up from the rank of "total beginner" (30 kyu) to that of "laughably poor player" (20 kyu).
In a sense, I began my cultural studies of Japan years ago, based at first almost
exclusively on the game of Go, not to mention a typical childhood fascination with 16th-century ninjas
and samurais. Oops, did I say childhood? I meant college. Over time, I used my growing interest
in Go to look past Japanese cultural stereotypes and come to appreciate Japan as an
independent, unique nation.
Go
originated in China at least 1,000 years ago, and was subsequently
imported into Japan around A.D. 800. It is the oldest known
board game, and it shows: the board (a simple grid of criss-crossed
lines) and stones look strangely primitive, reminiscent of
an ancient tactical map being analyzed in preparation for
a military operation. Some historians theorize that the "game"
did indeed evolve from a grid used for just such a purpose.
Despite there being a entire TV channel devoted to Go here in Japan, its popularity has
not exactly soared in the United States. Which is why, when I found out Angie and I were headed
to Japan this year, my heart surged with excitement and anticipation: I, Chris, was going to the
land of Go! Where every household had at least one Go board, where local Go-playing clubs no doubt
flourished on every streetcorner.
Only after I arrived and did some legwork did I come to understand the truth: Go is not cool in Japan.
Oh sure, everyone here has heard of it. But it enjoys a similar reputation here as contract bridge does in the
USA: retirees keep the sport alive. Thanks to the recent surge in popularity of a Japanese cartoon/comic book series called
Hikaru no Go, some schoolchildren are also beginning to show an interest in the game. But in
this land of short-lived fads, it seems possible that the ancient mystery of Go may one day be vanquished by
the glitz and soft glow of video games and other high-tech entertainment pursuits.
This didn't stop me from trying, though. After asking around, one local suggested I try the 5th floor of the
weirdly named Nana Beans Building downtown for some hot Go action. Sure enough, I arrived the next
day to find two dozen older gentlemen crouched on the floor over their wooden Go boards. One of them noticed me and
beckoned me over to sit for a game. My Japanese being too poor to form a polite refusal, I obliged and proceeded to lose
every single stone on the board, a truly amazing show of amateurism on my part. Later, I inquired about these
players' ranks; one bystander coolly replied, "Oh, hmmm...maybe...4-dan? 5-dan?" No wonder I lost. I had foolishly offered
to play against the Eastern equivalent of a chess grandmaster.
Two days ago at the Yamagata City Cultural Festival, another local Go club made an appearance. Again, I surveyed the rows and
rows of ancient-looking Go boards, while players silently mulled over their next moves. Absent from the booth display was any sign
of anything remotely cool. No wildly colored posters with animated, blue-haired cartoon characters jazzing up the game.
No piles of sleek, glossy brochures likening the game of Go to a quest for ultimate knowledge. No club web site. A friendly booth
attendant (a retired Go champion, I later found out from my friend Google) politely handed me a Hikaru no Go poster, and then handed
me yet another bitter defeat during our game.
So now it's your turn. Do your part to preserve a piece of Japanese cultural heritage, and take a few minutes
to try your hand at the game of Go. Play the game that stumps even today's fastest computers and leaves chess far
behind in its level of mathematical complexity. The rules are extremely simple and can be learned very quickly.
The easiest way to learn how to play is to download a free
copy of IgoWin,
a small program that lets you play Go on a 9 x 9 board against
the computer. It also has a nice built-in Help
section to bring you up to speed on the rules.
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